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Asphodir

Asphodir are a rare product of raw elemental magic.

Asphodir are are born to parents of all ancestries. Usually, they’re the consequence of genies procreating with mortals, a granted Wish, or conception taking place in close proximity to vast quantities of elemental magic.

The type (or mixture) of elemental magic determines the Asphodir’s appearance and innate powers. Examples include:

Asphodir of fire are known as Ifrit.

Asphodir of earth are known as Oreads.

Asphodir of air are known as Sylphs.

Asphodir of water are known as Undine.

Asphodir of love are known as Ma-Ti.

Ancestral Traits

Age

Asphodir mature at the same rate as their parents, but can live up to twice as long.

Speed

Asphodir have the same speed as their parents.

Size

Varies.
Random Height and Weight

You may roll for your character's height and weight on the Random Height and Weight table. The roll in the Height Modifier column adds a number (in inches) to the character's base height. To get a weight, multiply the number you rolled for height by the roll in the Weight Modifier column and add the result (in pounds) to the base weight.

Base Height Base Weight Height Modifier Weight Modifier

as parents

as parents

as parents

as parents

Elemental Legacy

You are the product of elemental magic. As you grow stronger, the elemental power within you awakens. At first, third, and fifth character level you gain spellcasting abilities.

You can cast each spell granted by your legacy once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. You can also cast the spell using any spell slots you have of the appropriate level. Intelligence, Wisdom, or Charisma is your spellcasting ability for the spells you cast with this trait (choose the ability when you select the ancestry).

Choose one of the following:

Ifrit's Inferno (Fire). You are resistant to fire damage. You know the reflect elements spell. Starting at 3rd level, you can cast the flame blade spell. Starting at 5th level, you can cast the [flame arrows] spell.

Oread's Quake (Earth). You are resistant to acid damage. You know the reflect elements spell. Starting at 3rd level, you can cast the [Maximilian's earthen grasp] spell. Starting at 5th level, you can cast the [erupting earth] spell.

Sylph's Tempest (Wind). You are resistant to lightning damage. You know the reflect elements spell. Starting at 3rd level, you can cast the [dust devil] spell. Starting at 5th level, you can cast the wind wall spell.

Undine's Maelstrom (Water). You are resistant to cold damage. You know the reflect elements spell. Starting at 3rd level, you can cast the [Rime's Binding Ice] spell. Starting at 5th level, you can cast the water walk spell.

Ma-Ti’s Heart (Love). You are vulnerable to all damage. You know the animal friendship and charm person spells. At third level, you know the calm emotions and suggestion spells. At fifth level, you know the charm monster spell.

A lady.