Tartir
Also known as the Tiefling of Fork, Tartir are a product of fiendish intervention.
Tartir inherit their overall size and stature from their parents, however, they usually have obvious physical characteristics that betray their infernal ancestry. Examples include:
Horns which could range from small nubs to large, curved horns.
Irregular skintone like a midnight blue human or a red elf.
Fangs or serrated teeth.
Glowing eyes, all-black or all-white eyes.
Pointed ears or specifically not pointed ears.
Otherworldly aura such as a strange energy that changes the color of nearby flames or an aura of darkness that makes shadows slightly deeper.
They do not inherit any of their parents' other ancestral traits.
Ancestral Traits
Age
Tartir mature at the same rate as their parents, but can live up to twice as long.
Speed
Tartir have the same speed as their parents.Size
Tartir have the same range of height and weight as their parents.
Random Height and Weight
You may roll for your character's height and weight on the Random Height and Weight table. The roll in the Height Modifier column adds a number (in inches) to the character's base height. To get a weight, multiply the number you rolled for height by the roll in the Weight Modifier column and add the result (in pounds) to the base weight.
| Base Height | Base Weight | Height Modifier | Weight Modifier |
|---|---|---|---|
as parents |
as parents |
as parents |
as parents |
Damage Resistance (Fire)
You have resistance against fire damage.
Damage Vulnerability (Radiant)
You are vulnerable to radiant damage.
Darkvision
You have superior vision in dark and dim conditions. Within a 60 ft. radius, you can see in dim light as if it were bright light and in darkness as if it were dim light. Areas of darkness inside your Darkvision radius are only lightly obscured as far as you are concerned. You can't discern color in darkness, only shades of gray.
Variant Rule: Low-light Vision
At 1st level, a character with the Darkvision or Superior Darkvision ancestral trait may exchange it for Low-light Vision.
Infernal Legacy
You are the product of fiendish intervention. As you grow stronger, the power associated with your fiend awakens. At first, third, and fifth character level you gain spellcasting abilities.
You can cast each spell granted by your legacy once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. You can also cast the spell using any spell slots you have of the appropriate level. Intelligence, Wisdom, or Charisma is your spellcasting ability for the spells you cast with this trait (choose the ability when you select the ancestry).
Choose one of the following:
Balor's Flame. You know the produce flame cantrip. Once you reach 3rd level, you can cast the faerie fire spell. Once you reach 5th level, you can cast the flame blade spell.
Erinyes' Tongue. You know the vicious mockery cantrip. When your reach 3rd level, you can cast the charm person spell. When you reach 5th level, you can cast the enthrall spell.
Rakshasa's Blood. You know the thaumaturgy cantrip. Once you reach 3rd level, you can cast the hellish rebuke spell. Once you reach 5th level, you can cast the darkness spell.
Ultroloth's Will. You know the vine whip cantrip. When your reach 3rd level, you can cast the command spell. When you reach 5th level, you can cast the suggestion spell.